Duet Night Abyss features a wealth of different weapon types at launch, each with their own playstyle and stats. Each specific weapon has its own Weapon Skill you can take advantage of, but it may take some time to actually unlock these, other than what the default weapon is on each character.
This information could change in the future, and other updates could add more weapons to the game. If you’re trying to plan ahead and craft specific weapons in the Armory, we’re going to list all of the weapons in Duet Night Abyss below, and what their level 80 stats are. That way, you have a clear idea of what to look out for.
All melee weapons in Duet Night Abyss by type
Duet Night Abyss allows players to unlock both ranged and melee weapons in the Armory System. This allows you to see all the weapons currently in the game, and what their real-money cost would be, were you to unlock them without grinding. However, we cannot stress enough that this is not worth it, since these weapons cost around 3,200 Phoxphone Plumule.
That’s the real-money currency, and you can purchase ~1900 for about 30 USD, or ~3200 for about 50 dollars. Those values are doubled at least, but it’s still an incredible amount of money to unlock one or two weapons at the most.
Swords
| Name | DPS | Damage Type | Weapon Skills |
| Shackle of Lonewolf | 251.04 | Spike | Trigger Probability +150%. When a Hydro character triggers a bonus effect with this weapon, other allies gain +66% ATK for 6s. |
| Wandering Rose | 251.04 | Spike | ATK Speed +50%. When performing a Charged Attack with this weapon, there is a 56% chance to reduce Resonance Support CD by 3s. |
| Blade Amberglow | 238.49 | Smash | Character ATK +60% |
| Ingenious Tactics | 225.94 | Slash | DEF +100%. When dealing damage with this weapon triggers Bonus Effect, there's a 50% chance to decrease a target's Shield by 350% of the user's DEF |
| Remanent Reminiscence | 213.39 | Spike | ATK Range +2. Landing a CRIT with this weapon has a 66% chance to restore 3 Sanity. Can trigger once every 0.5s. |
Greatswords
| Name | DPS | Damage Type | Weapon Skills |
| Punitive Inferno | 238.49 | Smash | Max HP +100%. When a Pyro character takes damage, grants 30% SKill Duration for 8s (up to 3 stacks) |
| Ironforger | 225.94 | Smash | CRIT Chance +100%. When dealing damage with this weapon triggers Bonus Effect, there is a 4.2% chance to increase the Combo Level to maximum |
| Pyrothirst | 213.39 | Smash | Skill Duration +36% |
Whipswords
| Name | DPS | Damage Type | Weapon Skills |
| Undying Oneiros | 263.6 | Spike | Max HP +50%. When this weapon triggers a Bonus Effect on hit, grants 8.6% Max HP for 15s (up to 10 stacks) |
| Tetherlash | 238.49 | Smash | Skill Duration +36% |
| Viridis Reefs | 213.39 | Spike | Trigger Probability +150%. Charged Attacks with this weapon grant +88% ATK Speed for 6s. Effect is removed when switching weapons. |
Dual Blades
| Name | DPS | Damage Type | Weapon Skills |
| Exiled Fangs | 263.6 | Slash | ATK Speed +50%. When dealing damage with this weapon triggers Bonus Effect, if the user's HP percentage is below 25%, there's a 45% chance to restore 3% of the Max HP. |
| Fathomless Sharkgaze | 251.04 | Spike | Skill Range +72% |
| Aureate Yore | 225.94 | Smash | CRIT Damage +125%. Sliding Attacks with this weapon gain +150% CRIT Chance |
Katana
| Name | DPS | Damage Type | Weapon Skills |
| Sacred Favour | 251.05 | Spike | Character ATK +100%. Charged Attacks with this weapon grant +150% CRIT Damage for 6s. Effect is removed when switching weapons. |
| Momiji Itteki | 239.49 | Slash | CRIT Damage +125%. When dealing damage with this weapon, increases Damage Dealt by 18%, with an additional 18% per Combo Level. |
| Withershade | 213.39 | Smash | Skill Range +72% |
Polearms
Unfortunately, for Polearms, I do not have the max Weapon Skill for the Vernal Jade Halberd. In Duet Night Abyss, you can check the max stats on a weapon, unless you’ve already put points into upgrading it.
| Name | DPS | Damage Type | Weapon Skills |
| Elpides Abound | 276.15 | Slash | Resolve +10%. After an Anemo character uses their Ultimate Skill, grants [Thousand Winds' Blessing]: Increases Resolve by 16% and ATK Speed by 30% for 15s. Each instance of Skill Damage or Ranged Weapon Damage extends the duration by 0.2s. |
| Siren's Kiss | 263.6 | Spike | Skill Range +60%. When performing Normal Attacks with this weapon, grants 7.2% ATK Speed increase for 15s (up to 12 stacks). Effect is removed when switching weapons. |
| Wanewraith | 238.49 | Slash | Skill Damage +48% |
| Vernal Jade Halberd | 225.94 | Spike | ATK Speed +25%. Deals +45% damage to targets afflicted with Bonus Effect. |
All ranged weapon types in Duet Night Abyss, sorted by type
Ranged Weapons are also unlocked early in the game, giving players a chance to open fire on foes before they get to you. They vary in range, strength, and of course, weapon skills, so it may be worth it to have a variety of ranged weapons, depending on what type of character you wish to play.
Bows
| Name | DPS | Damage Type | Weapon Skills |
| Soulrend | 238.49 | Smash | Skill Range +72% |
| Arclight Apocalypses | 225.94 | Smash | Skill Duration +30%. Landing a CRIT Hit with this weapon randomly grants other allies one of the following for 16s: 20% ATK, 20% DEF, 15% Skill Damage, or 20% Skill Duration. |
| Searing Sandwhisper | 213.39 | Spike | ATK Speed +50%. Each enemy struck by a single arrow increases the arrow's damage by 18%, with a maximum increase of 90%. |
| Embla Inflorescence | 188.28 | Slash | Skill Range +60%. While charging, the weapon gradually locks onto nearby enemies. Upon release, fires tracking arrows at all locked targets. When a Lumino character deals Skill Damage, grants 70% Skill Damage for 6s. |
Grenade Launcher
| Name | DPS | Damage Type | Weapon Skills |
| Silverwhite Edict | 238.49 | Spike | ATK Speed +50%. When this weapon triggers a Bonus Effect on hit, grants +10% ATK Speed for 12s (up to 10 stacks). Effect is removed when switching to another weapon. |
| Destructo | 225.94 | Smash | Skill Range +72% |
| Guixu Ratchet | 200.84 | Slash | CRIT Damage +125%. When its projectiles hit enemies or the environment, they split into 2 additional projectiles that continue to travel. After switching to this weapon, increases Multishot by 73%, which decreases over time. This effect can only be triggered once every 10s, and is removed when switching weapons. |
| Stellar Finality | 175.73 | Smash | Explosion Range +0.5. When its projectiles explode, they split into 6 additional projectiles that explode and deal damage. When defeating a target with this weapon, grants 1 stack that increases CRIT Damage by 17.5% for 15s, up to 10 stacks. This effect is removed when switching to another weapon. |
Dual Pistols
| Name | DPS | Damage Type | Weapon Skills |
| Excresduo | 263.6 | Spike | Skill Damage +48%. |
| Bluecurrent Pulse | 238.49 | Spike | Skill Duration +30%. When its projectiles hit enemies or the environment, they bounce once. When dealing damage with this weapon, increases Dual Pistols Damage by 90% for 30s. |
| Sacrosanct Chorus | 225.94 | Slash | CRIT Chance +100%. Dealing CRIT Damage wit this weapon grants +12.5% Multishot for 12s (up to 10 stacks). Effect is removed when switching weapons. |
Assault Rifle
Unfortunately, I do not have the maximum stats on the weapon skill of the Osteobreaker, as it’s a weapon I already had upgraded a few times before beginning this article. We will put the stats we have, but rest assured, that number will go up.
| Name | DPS | Damage Type | Weapon Skills |
| Flamme De Epuration | 238.49 | Slash | Trigger Probability +150%. When this weapon triggers a Bonus Effect on hit, there is a 60% chance to reload 1 projectile. |
| Daybreak Hymn | 225.94 | Spike | Multishot +75%. When dealing damage with this weapon, the lower the remaining Ammo percentage, the higher the damage dealt, up to a maximum increase of 90%, with full effect when the Ammo count is below 20%. |
| Osteobreaker | 213.39 | Spike | Skill Duration +18%. |
| Submerged Seranade | 200.84 | Slash | CRIT Damage +125%. Projectiles that hit the environment or travel a certain distance return to the user's position and increase the Ammo count by 1. For each additional Ammo count gained, the damage dealt by this weapon is increased by 9%, up to a maximum increase of 90%. |
| Exiled Thunderwyrm | 188.28 | Spike | Trigger Probability +150%. Fires a Beam Attack that ricochets off the target and hits up to 4 enemies within range. When an Electro character triggers Bonus Effects with this weapon, the user gains +90% Skill Damage for 10s. |
| Dreamweaver's Feather | 188.28 | Slash | Skill Range +60%. When a Lumino character deals bonus damage, there is a 30% chance to grant allies +18% ATK for 15s (up to 10 stacks). |
Shotguns
| Name | DPS | Damage Type | Weapon Skills |
| Screamshot | 225.94 | Spike | Skill Duration +36%. |
| Day of Sacred Verdict | 213.99 | Slash | CRIT Damage +125%. Fired projectiles track the crosshair. When dealing damage with this weapon, the farther the target, the higher the damage, up to a maximum increase of 90%. |
| Silent Sower | 200.84 | Smash | CRIT Chance +100%. The projecitle it shoots attaches to the target and explodes after 3s. Projectiles attached to one another in the same position will stack up, increasing the damage and the range of the incoming explosion. When 1/2/3 projectiles are stacked, it deals 260/460/710% of the original damage. |
| Blast Artistry | 188.28 | Smash | Character ATK +50%. Charging fires a special bullet that travels slowly and explodes after a short delay, dealing AOE damage. Tap-firing bullets can trigger its early detonation on contact. When an Umbro character casts their Ultimate, grants +20% Skill Efficiency for 15s. |
Pistols
| Name | DPS | Damage Type | Weapon Skills |
| Sacrosanct Decree | 225.94 | Spike | Trigger Probability +150%. Each shot with this weapon has a chance (based on its Weapon Trigger Probability) to fire an extra projectile at no Ammo cost, dealing AOE damage equal to 100% of its ATK. |
| Entropic Singularity | 200.84 | Slash | Multishot +75%. When this weapon triggers a Bonus Effect on hit, increases Melee Weapon DMG by 70% for 12s. |
| Rendhusk | 188.28 | Smash | Character ATK +120%. |
Check out our other Duet Night Abyss guides and features
- Duet Night Abyss tier list: All characters ranked
- Duet Night Abyss Geniemon system explained
- All Duet Night Abyss 1.0 launch events
- Duet Night Abyss redeem codes
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Edited by Jason Parker

2 hours ago
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