The Reborn is the first main story quest that you should complete in Duet Night Abyss. During this mission, you will be introduced to new characters, areas, and gameplay features. A key gameplay feature introduced in the quest is Impressions, where you gain bonus stats for selecting specific dialogue options. Completing this quest will also unlock the Mailbox, Beginner's Guide, and various other features in the title.
On that note, this article provides a detailed guide for completing The Reborn main story quest in Duet Night Abyss.
How to complete The Reborn main story quest in Duet Night Abyss
The Reborn story quest will begin as soon as you complete all the Prologue missions. During the prologue mission, you fall off a massive cliff after Sibylle captures Berenica. Next, you meet a mysterious person in your dreams who mentions that your story will not end here, as someone will come to help you.
Follow Snow to Icelake
Snow will guide you to Icelake (Image via Pan Studio)After falling from the cliff, you wake up on a mysterious island and meet two new characters, Camilla and Snow. The latter mentions that they arrived from the city of Icelake to help you. During this quest, you are introduced to the Impressions feature, where you gain specific attributes depending on your answer choices.
You get your first prompt in this mission, and based on your answer choice, you obtain different stats. Here are all the dialogue choices for this prompt:
| Prompt #1: | Stat Change |
| For the last time, if you don't want to end up as Flithoid fodder, come with us. | |
| Answer 1: Follow Camilla and Snow to Icelake. | 3 Benefit |
| Answer 2: I can't trust strangers. | 3 Wisdom |
Upon completion, you will unlock a new character, Margie. After walking a few metres, you will find 11 Filthoid enemies on a bridge. Defeat all of them to progress with the quest. You will unlock the second prompt after completing this fight. Here are the special attributes that you can gain from your answer choices:
| Prompt #2: | Stat Change |
| Phew, thank goodness we took them down... | |
| Answer 1: Don't be afraid, everything's all right now. | 3 Empathy |
| Answer 2: I remember someone just promised to protect me. | 3 Chaos |
When you get close to the city, you are stopped by a guard who asks for your travel permit. You'll unlock your third prompt here, and these are all the answer choices that you can select:
| Prompt #3: | Stat Change |
| You're not from here, are you? Where are you from? Got your travel permit? | |
| Answer 1: From a small island in the South | 3 Morality |
| Answer 2: I'm a relative of Ms Camilla. | 3 Chaos |
| Answer 3: (Remain silent and look at Camilla.) | 3 Wisdom |
Regardless of your choice, Camilla helps you enter the city without a travel permit. Snow mentions that a hooded man in a white cloak made a deal with Camilla to save you and bring you to the town. She also mentions that an inn called Hypnos' House might take in people like you before leaving for her tavern, The Asphodel.
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Head to the Hypnos' House for accommodations
Follow Snow to reach Hypnos' House (Image via Pan Studio)Snow will accompany you and guide you to Hypnos' House. You can find some grappling points around this area that you can use to travel quickly. Over here, you meet the owner of this inn, Henrik, who refuses to let you stay, since you don't have any money.
Soon after completing this dialogue, you will get another choice that gives you unique attributes depending on the option you select. If you want to obtain specific stats, here are all the bonus attributes that you can get with this prompt:
| Prompt #4 | Stat Change |
| Yo-You're so rude! A real disgrace to Icelake! | |
| Answer 1: Let's go, there'll be other ways... | 3 Morality |
| Answer 2: Aren't you afraid that you'd go out of business with that attitude? | 3 Benefit |
| Answer 3: Actually, I'm here on behalf of the Security Bureau. You will pay for this. | 3 Chaos |
When you're leaving the area, you meet a cheerful girl who convinces Henrik to let you stay at his old house, also known as the Sanctuary.
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Head to the house mentioned by the girl
Head to the Sanctuary (Image via Pan Studio)After the cheerful girl convinces Henrik, head to the house she mentioned. The location of this old house is marked on your map and is only a few blocks away from Hypnos' House. After entering this building, the girl introduces herself as Psyche, a lodger at Hypnos' House.
During your conversation with her, you will also unlock another prompt that you can use to get some special stats. Here are all the dialogue choices you get during this prompt:
| Prompt #5: | Stat Change |
| (Stomach growls) | |
| Answer 1: Excuse me... | 3 Morality |
| Answer 2: Snow, was that you? | 3 Chaos |
After completing this section, you will unlock various features such as the Mailbox, the Beginner's Guide, and the Events tab in Duet Night Abyss, among others.
Rewards for completing The Reborn quest in Duet Night Abyss
You'll obtain these rewards after completing The Reborn mission in DNA (Image via Pan Studio)Psyche mentions that you can earn money after completing various commissions from Camilla's tavern, The Asphodel. Leaving the Sanctuary marks the completion of The Reborn mission. You'll receive 3000 Coins, 10 Secret Letter Clues, 10 Toy Hammers, 5 d10, and 1 Luna Memento, among other rewards, after completing this quest.
When you exit the house, you hear a Luno with a hammer calling out for you. Interacting with her unlocks a special side quest, The Wandering Luno. You must complete this side quest to progress through the story.
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Edited by Eswar Keshav

3 hours ago
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