All Legendary perk changes confirmed for Destiny 2: Renegades

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Legendary perks define a weapon's god roll in Destiny 2. Having a combination of two powerful perks in a weapon makes it worth the chase. Be it a damage perk for boss DPS or an utility perk for survivability, there are hundreds and thousands of perks to choose from.

With a recent blog post from Bungie, there are eight perks that have been scheduled to undergo changes in the Renegades expansion. This article lists those changes.


Perk changes in Destiny 2: Renegades

Here is a list of all the perks getting tweaked in Renegades:

  • Rangefinder: Now also provides +10 range while aiming down sights.
  • Rampage: Now loses only one stack of the damage buff when the timer expires (yes, this includes Huckleberry).
  • Box Breathing: Will provide a flat 40% buff to your next shot’s precision damage for all existing weapon types and 30% for the new Heavy ammo Sniper. This works out to be a buff of around 10% for existing Snipers and LFRs, and a small nerf for Scout Rifles.
  • Shot Swap: The swap benefits are now more potent. New values are - 0.7 ready speed multiplier, 0.65 enhanced. with previously being 0.75, 0.70 enhanced. 0.7 stow speed multiplier, 0.65 enhanced, with previously being 0.90, 0.85 enhanced. The HUD buff no longer appears while stowed.
  • Sleight of Hand: Increased the duration of the buff to 8.5 seconds (9 enhanced) from 7 seconds (7.5 enhanced). You no longer need to swap to the weapon within five seconds of getting a kill. Instead, the buff timer will activate upon your next swap to the weapon regardless of how long ago your last kill was. Added a timer to the HUD buff. Fixed an issue where you could potentially lose newly gained stacks if you swapped off the weapon while the buff was still active.
  • Bray Legacy: Increased gains for rocket launchers from 10% per rocket to 17%. No longer activates from explosions caused by perks or from Gjallarhorn micro-missiles.
  • Veist Stinger: Fixed an issue where the Veist Stinger origin trait wasn't working on Veist Fusion Rifles or Shotguns.
  • Bewildering Burst: Disorient duration increased from 0.5s to 1.0s against players. Enhanced duration increased from 0.7s to 1.25s.

Additional fixes will also be applied to perks that disorient targets, further promising users for regular stuns.


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Edited by Soumyadeep Banerjee

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